
Like it has been summoned for this line, the Darkside returns for a final assault as the Foreteller is gathering more members of his Union to demonstrate the power when those who fight the darkness join forces. He acknowledges that the Keyblade is now strong enough to defeat weak Heartless but that it takes more to overcome the stronger ones. With his newly found power, the player is able to defeat three Shadows that were roaming around the fountain square when the Foreteller returns through a portal from the Lanes Between. When Chirithy leaves, the player tries to pick up his first card, but is interrupted by a Moogle, who claims the card belongs to him but is willing to trade it. Chirithy further explains that the Keyblade the player uses is in an incomplete state, so it needs something to draw its power from, namely from the Cards, called "fragments" by him. They promise to look after the player and teach him many things. The player is rescued by the Foreteller of the chosen Union who repels the Darkside and vanishes alongside with it in the corridor.Ĭhirithy, who arrived together with the Foreteller, explains to the player that the world is being covered in darkness and the only way to protect it, is to collect light and defeat the Heartless with the Keyblade. Six different future worlds also written on there were projected from the Clock Tower as a faster way of getting to them.Īfter first arriving at Daybreak Town from Dive to the Heart, the Player is immediately attacked by a Darkside, which steps out of a corridor of darkness. Little is known about Daybreak Town's origins except that a data version of the world was created by the Master of Masters as a means to trap the forces of Darkness in the inevitable event of the Keyblade War written in the Book of Prophecies. During holiday periods such as Halloween and Christmas, the area on the home screen is festively decorated.Ģ8 March 2006 History Before Kingdom Hearts χ The Fountain Square area is used for the game's home screen, from which the player may easily access most major options of the game, including quests, equipment, the shops, missions and the menu, among others. The Underground Waterway Entrance and Underground Waterway lead from the 2nd District, and consist of a long bridge-like area underneath the town proper. It features a bridge, with the backdrop appearing as a waterfall. The Clock Tower Area is a map which is unlocked as the story progresses. A short pier extends from a tower-like building in Waterfront Park. Following the road through leads to the Waterfront Park, another green area set next to a body of water. From here, another set of stairs descends into the Boardwalk, a grass-covered area with trees and Lux-shaped decorative bushes. Leading on from the Market is the Avenue, a long road bridge with views over the town. A Rooftop area also exists, which can only be accessed from the Warehouse. Both aforementioned buildings are large, with wooden furniture inside and a staircase leading to an upper level. The Moogle Shop also appears as a separate map entitled Attic. From the Market, both the Moogle Shop and Warehouse maps can be accessed. The final flight of ascending stairs leads up to the Market, an elongated road filled with stalls, parasols, and bunting. The 2nd District also contains two hidden areas. Following the staircase leads to the 2nd District, an area similar in style to the latter district. A set of stairs outdoors leads upwards to the 1st District, which contains more houses, built in the blue and white color scheme of Daybreak Town. The Fountain Square is a large area surrounded by houses, with a fountain set in the center.

Geography Kingdom Hearts Unchained χ ĭaybreak Town is organised into small map segments, each of which join to another via an accessible pathway.
